Undine Soundworks

Demo Reel (updated 10/10/25)
Video Reel also available below
[ certain aspects of the website may be under construction as i work to make the layout more concise ]


Undine Soundworks (formerly SenzaFineEDM) is an electronic music producer turned multi-genre composer. Their inspirations originated from 2000s-2010s video game / MMO composers (Latale Online, Trickster Online, Cabal Online, FLYFF Online, PangYa!, Phantasy Star Online, etc.)

They've produced the OST for Creative Virtual Magic's External Dimension Mainframe, contributed to the remix album for Sukeban Games's VA-11 HALL-A, and arranged pieces for various other indie games & jams.


Commissions

(updated 10/14/2025)



The below rates are base rates and subject to change depending on complexity or other factors.

  • instrumental electronic tracks -
    $75*/audio minute

  • complex arrangements (e.g electro-orchestrations, vocal work, etc.) - $125*/audio minute

  • exclusivity rights, commercial usage or game studio work -
    please inquire.

*30% is due after first draft is accepted
the remaining 70% is due after final draft is accepted.


The Process in a nutshell

  1. We meet, chat, get to know one another and about your project.

  2. After we get a basic idea of what you're looking for, I'll throw a demo together to see if we're on the right track.

  3. I will revise this first rough draft until it fulfills your vision.
    After we agree that it does, 30% of the commission cost is due here.

  4. I'll continually expand on the idea--sending you status updates along the way so that feedback can be exchanged--until finally, the final draft is complete.
    The remaining 70% of the commission cost is due here.

  5. You will receive the following files representing the Finished Mix in a .ZIP file:
    1. MP3 + .WAV formats of the song
    2. Any additional formats you may require for your project.
    3. Stems (DRY and/or WET) at your request.

    ... Then our collaboration is done!


Terms of Service

(updated 12/10/2024)

  1. I have the right to refuse a commission due to ANY reason I see fit.

  2. I have the right to publically post completed commissioned works on my outlets EXCEPT when exclusivity rights have been purchased.

  3. You MAY NOT use any commissions for commercial use EXCEPT IF allowed by contract, wherein royalties owed will be discussed.

  4. If I am unable to fulfill your commission FOR ANY REASON, at any point during the process, you WILL be given a FULL REFUND.

  5. If you rescind your commission AFTER the First Draft has been AGREED UPON & ACCEPTED, you acknowledge that the 30% deposit is NONREFUNDABLE.

  6. Payments will be handled through Paypal following receipt of an invoice. However, if you are unable to use Paypal as a service for whatever reason, alternate arrangements can be made at my discretion, such as Ko-Fi.

FAQ

Q: Do you do sound design / sound engineering work (SFX creation, mixing, middleware usage [WWise, FMOD, ...])
A: I have experience in FMOD, using it in the context of adaptive music and sound so that it enriches the gameplay experience of the player. I am currently still building up my portfolio in this area, though.
Q: How much of a workload do you accept at one time?
A: I allow myself to take three (3) PAID projects at a time, so that I can make sure each project gets as much attention as it needs. Please note, this workload can vary if multiple projects involve a heavier workflow, or have strict deadlines.
Q: I've got a question that isn't here!
A: Say hi on BlueSky or my email! BlueSky is more suitable if you'd like a faster response, however.